Tides of Madness

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Tides of Madness Product Description

Tides of Madness is a sequel to Tides of Time and features gameplay similar to that design. Tides of Time is a drafting game for two players. Each game consists of three rounds in which players draft cards from their hands to build their kingdom. Each card is one of five suits and also has a scoring
objective. Tides of Madness adds a new twist: madness. Some cards, while powerful, harm your psyche, so you must keep an eye on your madness level or else risk losing the game early as your mind is lost to the power of the ancients. Whoever has the most madness in a round either scores 4 points or discards 1 madness token — and the latter option is valuable because if you ever have nine or more madness, you lose the game immediately.

  • Ages 10
  • Players 2
  • Playing time 20 minutes

Reviews of Tides of Madness

  • rated this product 4.5 out of 5 stars
Strategically deepened Tides of Time. I do miss "Win all ties" (not so much other no suit cards), am completely ignorant of Lovecraftian overrated doodling and even like ToT artwork better, but yes - this small addition is a worthy one when it comes to strategizing. Tides of Time by itself wears out slower than other small card games... Perhaps it's due to "getting in the mind of an opponent" precondition on which the game is based.

May 6th 2017
  • rated this product 4.5 out of 5 stars
This game is a improoved version of Tides of time, with an excelent system. 2 players, 18 cards and madness to make everyone mad. The game plays over 3 turns with a drafting system. Every turn a card gets discarded. By the end of the game, all 18 cards have been played at least once but a few can turn you mad. If a player gets 9 madness tokens, it´s inmediatly out of the game. A game of balancing powerful cards to get high points scoring combinations and force your opponent to become mad. Gorgeus art, beautiful production with high replayability. A must have in your collection.

April 29th 2017

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