Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora. In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.
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Learn more about usGreat game! I like the fact that this game is quite light in terms of the playing time, 20 mins or so. I am still figuring out how to play this game well but always enjoying the feel of the tiles.
Great gateway game, one of the best abstract game in the market
Deserving all its awards, this is greatness in a colourful box. The gameplay is streamlined yet deep, whilst still breezing along cheerfully from turn to turn. I am no fan of abstracts, but this transcends the usual limitations of that genre into something timeless and effortlessly playable by just about anyone. Biggest pluses: setup and teardown times are literally a few seconds, play time is just right at about 15-20 minutes (faster once you get into it) and there IS a decent solo variant available at BGG that turns it into a very agreeable solitaire puzzle. 2 player can feel a bit confrontational, (not a problem if you don't get salty over someone taking those tiles you were eyeing off) 3 and 4 player all feel great even when getting your tail kicked. A game that has you saying "...just ONE more round." for about 2 hours. This is a safe investment.
Great abstract game. Besides the strategic value of counting stones and turns, it is a great experience to feel and play the game. It is gorgeous on table, the scoring is good and blocking is subtle but devastating. Maybe it is the only abastract that I love, who needs a theme?
Brilliant abstract game. It does have a background story, and it well themed, yet it falls into abstract category. Tiles are really good quality, same than other components. It is easy to learn the basics, but the more you play, you start to realize it is not that simple. The best you do in a game, the more penalized and the hard to advance it gets. That is simple brilliant, resulting in a competitive adventure every time. After playing for a while, you can decide to go with the flipped board. It does not contain the colored patterns, but still have the same restrictions than the other side. Great game.
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