Master the art of starfighter combat in the authentic piloting experience Star Wars™: Squadrons. Buckle up and feel the adrenaline of first-person multiplayer space dogfights alongside your squadron. Pilots who enlist will step into the cockpits of starfighters from both the New Republic and Imperial fleets and fight in strategic 5 vs. 5 space battles. Modify your starfighter and adjust the composition of your squadron to suit varying playstyles and crush the opposition. Pilots will triumph as a team and complete tactical objectives across known and never-before-seen battlefields, including the gas giant of Yavin Prime and the shattered moon of Galitan.
Take control of starfighters such as the X-wing and TIE fighter. Customize loadouts and cosmetics, divert power between weapons, shields, and engines, while immersing yourself in the cockpit.
Learn what it means to be a pilot in a thrilling Star Wars single-player story set after the events of Return of the Jedi. Seen from alternating perspectives between two factions, iconic and emerging leaders on both sides are battling for the galaxy. The New Republic fights for freedom. The Empire demands order. We need you to join the galaxy’s finest.
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Squadrons is incredibly satisfying. It’s beautiful af. It really looks, sounds, and feels like the original trilogy. Controls like a dream. Each kind of ship—fighter, bomber, interceptor, and support—are distinct. Micromanaging how each ship precisely handles by swapping components (engine and hull) is great. Same goes for weapons. Both Dogfight (team deathmatch) and ranked Fleet Battles (objective) multiplayer are awesome, and the “ping” system makes coordinating with random teammates pretty easy, even without voice chat. But cross-play means I’m constantly playing with friends, including friends I normally don’t get to play games with because we don’t share PC/Xbox/Playstation. After being segregated for so long, this just seems like a feature that should have been expected (and obviously good for all parties) a decade ago.
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