Published in collaboration with the Mission for the 60th Anniversary of the D-Day Landings & Liberation of France, Memoir '44 is a uniquely fun, simple and engaging game. Designed to commemorate the efforts and sacrifices of the men & women of the Second World War, we trust it will provide all who play it with a sense of history and the desire to learn more about that greatest generation. Our fondest hope is that it will make you want to transmit this unique historical heritage onto younger generations. To that effect, we encourage you to visit the numerous web sites we will be progressively featuring on our Links page. They offer an endless treasure trove of information on these events that shaped our history. We also invite you to visit the beaches, villages and museums of Normandy, where over 1,000 ceremonies are going to be held over the coming months. Memoir '44 is a unique historical game where players command a horde of little plastic Army men facing-off in dozens of WWII battles on an oversize hex game board.Each battle scenario mimics the historical terrain, troop placements and objectives of each army. Deploying forces through a variety of Command cards, the smart commander uses the unique skills of his units - infantry, paratroopers, tanks, artillery, commandos and resistance fighters - to its greatest strength. Easy to learn and fast-paced, Memoir '44 requires strategic card play, timely dice rolling and an aggressive, yet flexible battle plan to achieve victory!
Choose how fast you receive your order with the multiple delivery methods we have to offer.Learn about our delivery options
Our main focus is to provide the best customer service possible to our community.We're here for you
One of my first 2 players game from 4 years ago. Easy to teach, easy to play. Best for 2 players, but if combined with another game set, you can go Overlord rules and experience battlefield with up to 6 or 8 players to become real general and command your fellow gamers
Memoir '44 is a WWII board game using miniatures of infantry, tanks and artillery. The base game is a light introduction to war gaming, however the numerous expansions (available separately) significantly add scale, depth and detail to the game. The base game, for 2 players, includes American and German armies and a double sided board, one side for beach invasions and the other for countryside combat. Each side of the board is divided into three areas, the left flank, the centre and the right flank which come into play when issuing orders to units. The board is thick and good quality, however it is large, so care is needed to prevent the board from tearing along the multiple creases when unfolding. The armies are in different colours of molded plastic. It can be time consuming to set up a game, placing the appropriate number of figures on the correct hexagons on the board, following the diagram in the rulebook, but once the game begins It is nice to move models around the board rather than counters. At the beginning of each game, a scenario is chosen and set up using the rulebook. Each scenario is a real battle from WWII, brought to life as accurately as possible using terrain 'hexes', which mark forests, rivers, towns and other environmental features on the board. These features each have different effects on movement and combat when moving units around the board. Orders to move and fight with your army are given through cards. Each turn a player selects one card from his hand which allows him to move and fight with a certain number of units in part or all of the board. Once he has moved, he resolves attacks on the enemy by rolling special 6-sided dice which tell whether he hit, missed or forced a retreat. The cards and dice are the most random aspect of the game and, however strong your tactics, you may struggle if you are repeatedly dealt inappropriate cards and roll poorly. I still quite like this aspect of the game as I imagine in real warfare you would be limited to a certain number of choices and would not necessarily be able to predict the outcome of a firefight. Winning the game depends on the game scenario chosen, but the goal is usually to reach a certain number of victory points by defeating enemy units, and capturing and holding enemy positions. As few battles were completely fair in WWII, once the game is finished, players can swap sides and play the same battle using the opposing force. This means that even if the same nation wins twice, the winning player is he who gains the most victory points over the two battles. Overall Memoir '44 is an excellent WWII themed board game, in which the complexity can be set with the range of available expansions. These include different armies and terrain, and even the option to play epic 8-player battles using the Overlord expansion.
Want to know when Memoir '44 Board Game drops below a certain price? Enter your email address and price below and we'll let you know when it drops below that price!
Why over half a million customers stay with us...